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WWE WrestleMania XIX | |
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Developer(s) | Yuke's |
Publisher(s) | |
Director(s) | Hirofumi Morino |
Producer(s) | Norifumi Hara |
Designer(s) | Shunsuke Katsumata Takumi Ken |
Programmer(s) | Tatsuhiko Sugimoto Takanori Morita |
Artist(s) | Brian Wanamaker Koji Ito |
Platform(s) | GameCube |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
WWE WrestleMania XIX is a professional wrestling video game released for the GameCube by THQ in 2003. Based on the professional wrestling promotion World Wrestling Entertainment (WWE), it is the sequel to WWF WrestleMania X8. The roster consists of around sixty-nine WWE wrestlers between May 2002 and March 2003, as the WWE was beginning to shift its momentum from the Attitude Era into the Ruthless Aggression Era.
Unlike the previous game and other contemporary WWE games, WrestleMania XIX does not feature a conventional story/career mode in which players control a particular wrestler in a series of matches. Instead, the game features "Revenge Mode" a mission-based mode in which players try to achieve certain goals in various locations outside of the ring. Most of the background music of the game was also in the Xbox game WWE Raw 2 and the PlayStation 2 game WWE SmackDown! Here Comes the Pain.