Developer | Nintendo IRD |
---|---|
Manufacturer | Nintendo |
Type | Gamepad |
Generation | Eighth |
Release date |
|
Lifespan | 2012–2017 |
Discontinued |
|
Display | 6.2 inch (15.7 cm) 854 x 480 (FWVGA) 16:9 @ 158 ppi |
Sound | Stereo speakers, headphones |
Input |
|
Camera | 1.3 MP front-facing camera |
Touchpad | Single-touch LCD |
Connectivity | Proprietary wireless based on IEEE 802.11n,[1] NFC, FeliCa, infrared |
Power | LiPo 3.7 V DC 1500 mAh (WUP-012; 3–5 hours use) LiPo 3.6 V DC 2550 mAh (upgrade WUP-013; 8 hours use) |
Dimensions | 5.3 in × 0.9 in × 10.2 in (13.5 cm × 2.3 cm × 25.9 cm) |
Mass | 491 g |
Predecessor | Wii Remote Plus |
Successor | Joy-Con and Nintendo Switch Pro Controller |
Related | Wii U Pro Controller |
The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscreen controls, and motion controls. The touchscreen can be used to supplement a game by providing alternate, second screen functionality or an asymmetric view of a scenario in a game. The screen can also be used to play a game strictly on the GamePad screen without the use of a television display. Conversely, non-gaming functions can be assigned to it as well, such as using it as a television remote.
The development of the Wii U GamePad began alongside of the main Wii U console, beginning in 2009. The Wii U GamePad can be used in conjunction with other controllers compatible with the console, such as the Wii Remote Plus, Nunchuk, Wii Balance Board, and the more conventional Wii U Pro Controller.
Response to the Wii U GamePad was mixed. Critics praised the comfortable feel of the GamePad, but criticized the battery life, and misuse of the GamePad in games.