Agatha Christie: And Then There Were None is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for the PC. The game is the first in The Adventure Company's Agatha Christie series. The story is focused on a man's journey to the fictional Shipwreck Island, off the coast of Devon, with ten others, and the events that unfold there. And Then There Were None retains the plot elements of Agatha Christie's novel of the same name, with the sole difference being the conclusion. In order to further the connection between the game and its source material, Christie's novel is included in the North American release of the game. Several reviewers of And Then There Were None have harshly criticized its character designs and graphics as being archaic and outdated, whereas others have praised aspects of the game such as character dialogue and an immersive story. Reactions to the game were mixed, with many reviewers polarized in their opinions of the game, calling it either a good adaptation of the novel, or an extremely poor adventure game. (more...)
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