Pokémon Channel is a 2003 video game in the Pokémon series for the GameCube, developed by Ambrella and published by Nintendo and The Pokémon Company. The game's central premise is to watch television with a Pikachu so as to help Professor Oak refine and promote his TV network. It contains elements of adventure, digital pet, and simulation genres. The player can explore full 3D environments, have the Pikachu converse with other Pokémon, and collect various items. The game was developed rather quickly to serve as a sequel to the Nintendo 64 title Hey You, Pikachu! and to promote the Nintendo e-Reader accessory, and uses a novel 3D texturing effect. It was first showcased at Electronic Entertainment Expo (E3) 2003 and later at a month-long series of promotional events in Sapporo, Hokkaido, Japan. It was released on July 18, 2003 in Japan, December 1 in North America, and April 2, 2004 in Europe. In Japan, the game sold 66,373 copies in its first year. It received mixed reviews, which generally criticized its low level of interactivity and repetitive sound effects, though its collecting aspects and visuals were somewhat better received. (Full article...)
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