The Sega 32X is an add-on for the Sega Genesis video game console. It was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. Unveiled at June 1994's Consumer Electronics Show, Sega presented the 32X as a low-cost option for playing 32-bit games. Developed in response to the Atari Jaguar and concerns that the Saturn would not be ready by the end of 1994, the product was originally conceived as an entirely new console, but was converted into an add-on to the existing Genesis and made more powerful. To meet the release date of November 1994, development of the new system and its games were rushed. Ultimately, the console failed to attract third-party video game developers and sufficient consumers due to the announcement of the Sega Saturn's simultaneous release in Japan. By the end of 1994, the 32X had sold 665,000 units; it was discontinued in 1996. Initial reception was positive, highlighting the low price and power expansion to the Genesis, but later reviews were mostly negative because of its shallow game library, poor market timing and the resulting market fragmentation for the Genesis. (Full article...)
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