Halo: Reach is a first-person shooter video game developed by Bungie, published by Microsoft Game Studios, and released on September 14, 2010, for the Xbox 360 video game console. Players control Noble Six, a member of an elite supersoldier squad, when the human world known as Reach is attacked in the year 2552 by the alien Covenant. Developed after the 2007 release of Halo 3, the game is a prequel to the original Halo game trilogy. Reach's music was composed by longtime Halo composers Martin O'Donnell and Michael Salvatori, who aimed for a more somber sound to match the story. Reach was announced at the Electronic Entertainment Expo 2009 in Los Angeles. It grossed $200 million on its launch day, setting a new record for the franchise. The game sold well in most territories, moving more than three million units its first month in North America. Critical reception was positive, and generally praised the game's graphics and sound, but the plot and characters were less positively received. (Full article...)