Wolverine Adamantium Rage | |
---|---|
Developer(s) | Teeny Weeny Games (Genesis) Bits Studios (Super NES) |
Publisher(s) | Acclaim Entertainment[a] |
Producer(s) | Mark Flitman |
Designer(s) | SNES: Cos Lazouras Jon Torrens Peter Baron Genesis: Paul Laidlaw Ian Richards |
Programmer(s) | SNES: Peter Baron Genesis: Paul Laidlaw Ian Richards |
Artist(s) | SNES: Alan Grier Genesis: Paul Laidlaw Ian Richards |
Composer(s) | SNES: Dylan Beale Shahid Ahmad Genesis: Jason Page Rob Lord |
Platform(s) | Sega Genesis, Super NES |
Release | 1994 |
Genre(s) | Action |
Mode(s) | Single-player |
Wolverine: Adamantium Rage is a platform-action video game released for both the Super NES and the Sega Genesis in 1994. The Genesis version was developed by Teeny Weeny Games, while the Super NES version was developed by Bits Studios. Both versions of the title were developed separately and differed from one another in some key areas, but their opening storyline and gameplay remain similar. It is one of the first video games to feature a recharging health system.[1]
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