XCOM: Enemy Within

XCOM: Enemy Within
North American cover art of XCOM: Enemy Within Commander Edition
Developer(s)Firaxis Games
Publisher(s)
Producer(s)Clint McCaul
Garth DeAngelis
Designer(s)Ananda Gupta
Programmer(s)Justin Boswell
Artist(s)David Black
Writer(s)
  • Scott Wittbecker
  • Liam Collins
Composer(s)Michael McCann
SeriesXCOM
EngineUnreal Engine 3
Platform(s)Microsoft Windows, Linux, OS X, iOS, Android, PlayStation Vita, PlayStation 3, Xbox 360
Release
  • Windows, OS X, PlayStation 3, Xbox 360
    • NA: November 12, 2013 (2013-11-12)
    • EU: November 15, 2013
    • AU: November 15, 2013
  • Linux, SteamOS
    • WW: June 19, 2014
  • Android, iOS
    • WW: November 13, 2014
  • PlayStation Vita
    • NA: March 22, 2016 (2016-03-22)
    • EU: March 21, 2016
    • AU: March 21, 2016
Genre(s)Turn-based tactics
Mode(s)Single-player, multiplayer

XCOM: Enemy Within is an expansion pack for the turn-based tactical video game XCOM: Enemy Unknown. The expansion pack primarily adds new gameplay elements to the base game, as well as introducing new themes of transhumanism via aggressive gene therapy.

XCOM: Enemy Within was released for Microsoft Windows, PlayStation 3, and Xbox 360 in November 2013 and received generally favorable reviews from critics. In June 2014, Feral released both XCOM: Enemy Within and its base game XCOM: Enemy Unknown for Linux. The game also came to the iOS App Store and Google Play Store a year after the initial release, on November 12, 2014. On March 22, 2016, the game was released on the PlayStation Store for PlayStation Vita.

The Windows, OS X and Linux editions require XCOM: Enemy Unknown to play; Enemy Within was released for Xbox 360 and PlayStation 3 as part of the Commander Edition bundle with Enemy Unknown. The iOS and Android versions were released as stand-alone apps not requiring the original mobile port of Enemy Unknown to play. The PlayStation Vita version is only available bundled with Enemy Unknown under the title, XCOM: Enemy Unknown Plus.