Xeno Crisis | |
---|---|
Developer(s) | Bitmap Bureau[a] |
Publisher(s) | Bitmap Bureau[b] |
Director(s) | Matthew Cope Mike Tucker |
Programmer(s) | Matthew Cope Mike Tucker |
Artist(s) | Henk Nieborg Catherine Menabde |
Composer(s) | Daniel Bärlin |
Platform(s) | Sega Mega Drive/Genesis, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, Dreamcast, PlayStation Vita, Neo Geo, Neo Geo CD, Nintendo 64, GameCube, Super Nintendo Entertainment System, Game Boy Advance |
Release | October 28, 2019
|
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player, multiplayer |
Xeno Crisis is a 2019 multidirectional shooter homebrew video game developed and published by Bitmap Bureau for the Sega Mega Drive/Genesis, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. It was later ported to Dreamcast, PlayStation Vita, Neo Geo, Neo Geo CD, Nintendo 64, GameCube, Super Nintendo Entertainment System, Game Boy Advance, PlayStation and Evercade. The premise takes place in Outpost 88, a scientific research facility overrun by aliens. The facility sent a distress signal, leading Commander Darius dispatching space marines John Marsh and Sarah Ridley to confront the aliens. Gameplay revolves around players defeating enemies, rescuing survivors, collecting in-game currency for upgrades, and facing against bosses.
Critical reception for Xeno Crisis has varied depending on the version; the Mega Drive/Genesis release garnered generally favorable reviews, while the Switch port received average reviews. Praise was given to its graphical presentation, soundtrack, arcade-style gameplay, controls, and cooperative multiplayer, but some reviewers felt mixed regarding the bosses and certain design decisions. Criticism was geared towards its difficulty, short length, and issues when playing with the Mega Drive's three-button controller.
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