Xenocide | |
---|---|
Developer(s) | Pangea Software {GS} Manley & Associates (MS-DOS)[1] |
Publisher(s) | Micro Revelations |
Designer(s) | Brian Greenstone |
Programmer(s) | Brian Greenstone (GS)[2] Doug Deardorff (MS-DOS)[1] |
Platform(s) | Apple IIGS, MS-DOS |
Release | 1989: Apple IIGS 1990: MS-DOS |
Genre(s) | Scrolling shooter |
Xenocide is a scrolling shooter for the Apple IIGS written by Pangea Software and published by Micro Revelations in 1989. An IBM PC compatible port using VGA graphics was developed by Manley & Associates and published in 1990. The box cover credits Brian Greenstone as the game's creator on both versions. Xenocide was the first commercially published game from Greenstone's company, Panega Software.
Reviewers liked the scrolling visuals and arcade-style shooter gameplay. Computer Gaming World called the plot of exterminating an entire alien race "reprehensible" and criticized the documentation for sounding like "fascist propaganda".[3]