Zool 2

Zool 2
Developer(s)The Warp Factory
Gremlin Graphics (MS-DOS)
Imagitec Design (Jaguar)
Publisher(s)
Gremlin Graphics
  • Jaguar
    BlackBerry
Producer(s)Peter J. Cook
Designer(s)Ed Campbell
Programmer(s)Andy Findlay
Writer(s)Steven McKevitt
Composer(s)Neil Biggin
Patrick Phelan
SeriesZool
Platform(s)Amiga, Amiga CD32, Atari Jaguar, BlackBerry, MS-DOS
Release
1993
  • Amiga
    • EU: November 1993
    Amiga CD32
    MS-DOS
    Jaguar
    • NA: 9 December 1994
    • EU: 9 December 1994
    • JP: 21 April 1995
    BlackBerry
    • WW: 30 April 2013
Genre(s)Platform
Mode(s)Single-player, multiplayer (up to two players)

Zool 2 is a side-scrolling platform video game originally developed by The Warp Factory and published by Gremlin Graphics for the Amiga in November 1993.[1][2] It is the sequel to the original Zool, which was released earlier in 1992 on various platforms.

When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic gremlin ninja Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga microcomputers, Zool 2 was later ported to the Amiga CD32, MS-DOS, and Atari Jaguar platforms, with the latter being published by Atari Corporation in North America and Europe,[3][4] in addition to being published in Japan by Mumin Corporation on April 21, 1995.[5]

When it was originally released for the Amiga, Zool 2 received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime.[6]

  1. ^ McNally, Steve (December 1993). "Blue Print: Zool 2 - The hype is now coming to an end. Will the final product live up to out expectations?". Amiga Action. No. 51. Europress, IDG Media. pp. 70–71. Archived from the original on 2015-05-28. Retrieved 2020-02-27.
  2. ^ "Previews! Just around the Corner! - Zool 2". Amiga Force. No. 12. Europress Impact. December 1993. p. 10.
  3. ^ "ATARI RELEASES MORE JAGUAR GAME TITLES; FIVE NEW GAMES AVAILABLE FOR HOLIDAY GIVING". Nine Lives. December 9, 1994. Archived from the original on November 21, 2001. Retrieved 2018-10-27.
  4. ^ Castle, Justin (July 21, 2018). "Historical Atari Jaguar UK Magazine Advert/Reviews Collection" (PDF). Issuu. p. 340. Archived from the original on January 4, 2019. Retrieved 2018-10-27.
  5. ^ "JAGUAR Soft > 1994-1995". GAME Data Room (in Japanese). Archived from the original on 2018-08-25. Retrieved 2018-10-27.
  6. ^ "Atari Jaguar Lifetime Sales". betaphasegames.com. Archived from the original on 24 August 2017. Retrieved 2018-10-27.