100 Bullets | |
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![]() The Acclaim game is played from the third person perspective and combat included taking hostages. | |
Developer(s) | Acclaim Studios Austin |
Publisher(s) | Acclaim Entertainment |
Platform(s) | PlayStation 2, Xbox |
Release | Cancelled |
Genre(s) | Action |
Mode(s) | Single-player |
The 100 Bullets video games were cancelled adaptations of the comic book series of the same name, which was created by Brian Azzarello. The first cancelled title was to be developed by Acclaim Studios Austin and published by Acclaim Entertainment. It was planned to release for the PlayStation 2 and Xbox in October 2004. It would star two characters: Cole Burns (a character from the comic), and Snow Falls, a character created for the video game and designed by Azzarello. Eduardo Risso (another figure involved in the comic) was responsible for the art direction. Key gameplay mechanics revealed include an auto-aim system that rewards players for patience, a "rage meter" that when full allows players to kill all enemies nearby, and the ability to use enemies as human shields. The game was cancelled following Acclaim's financial problems and closure.