140 | |
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Developer(s) | Carlsen Games[a] |
Publisher(s) | Carlsen Games Double Fine Productions (Wii U, PS4, Xbox One) |
Director(s) | Jeppe Carlsen |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One, Wii U, Nintendo Switch |
Release |
|
Genre(s) | Platform |
Mode(s) | Single-player |
140 is a platform game developed and published by Carlsen Games. It was directed by Jeppe Carlsen, who previously worked on Playdead's Limbo. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player makes their way through four different levels, each with its own sound-track.[1][2] Its gameplay has been compared to other similar games which involve music synchronization like Sound Shapes and the Bit.Trip series, though with difficult platforming elements comparable to games in the Mega Man series.[1][3] The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, on Xbox One in August 2016, on PlayStation 4, Wii U in September 2016, and Nintendo Switch in January 2020. A release on PlayStation Vita and Nintendo 3DS was planned, but later cancelled.[4]
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