2064: Read Only Memories | |
---|---|
![]() | |
Developer(s) | MidBoss |
Publisher(s) | MidBoss |
Director(s) | John "JJSignal" James |
Producer(s) | Matt Conn |
Programmer(s) | Ted DiNola Paige Ashlynn RedVonix Nikki Lombardo |
Writer(s) | Valerie Amelia Thompson Philip Jones |
Composer(s) | Matthew "2 Mello" Hopkins |
Engine | Unity |
Platform(s) | Windows, OS X, Linux, Ouya, Razer Forge, Amazon Fire TV, PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox One, Android, iOS |
Release | Windows, OS X, Linux, Ouya
|
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
2064: Read Only Memories is a cyberpunk adventure game developed by MidBoss. It was directed by John "JJSignal" James, written by Valerie Amelia Thompson and Philip Jones, and features an original soundtrack by 2 Mello.
It was originally released on computer platforms as Read Only Memories in October 2015, and the title was later updated coinciding with its PlayStation 4 release in January 2017.[2]
The game was heavily inspired by Snatcher, Rise of the Dragon, Gabriel Knight, and other 1980s and 1990s adventure games.[3] A sequel, named Read Only Memories: Neurodiver, was released in 2024.[4]