A Hat in Time

A Hat in Time
Developer(s)Gears for Breakfast
Publisher(s)Humble Bundle[a]
Director(s)Jonas Kaerlev
Producer(s)Simon Roth
Designer(s)
  • Jonas Kaerlev
  • Briar Sovereign
Artist(s)
  • Jenna Brown
  • William T. Nicholls
  • Luigi Lucarelli
  • Sieger Vink
Writer(s)
  • Jonas Kaerlev
  • Briar Sovereign
Composer(s)Pascal Michael Stiefel
EngineUnreal Engine 3[1]
Platform(s)
ReleasemacOS, Windows
  • WW: October 5, 2017
PlayStation 4
  • NA: December 5, 2017
  • EU: December 6, 2017
Xbox One
  • WW: December 7, 2017
Nintendo Switch
  • WW: October 18, 2019
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

A Hat in Time is a 2017 platform game developed by Danish game studio Gears for Breakfast and published by Humble Bundle.[2] The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled its fundraising goals within its first two days.[3] The game was self-published for macOS and Windows in October 2017, and by Humble Bundle for the PlayStation 4 and Xbox One consoles two months later.[4][5] A version for the Nintendo Switch was released in October 2019.[6]

The game centers around Hat Kid, an alien girl trying to get back to her home by recovering lost "Time Pieces", an in-game collectible. The gameplay consists of running through an open world environment by platforming, dodging obstacles, and obtaining collectibles. It is inspired by earlier 3D platformers such as Super Mario 64, Banjo-Kazooie, Spyro the Dragon and Psychonauts.[7][8] It has been favorably compared to classic platformers and has been considered an indie success after the long decline of platforming games.[9] There also have been several DLC expansions with different modes and custom levels as well as online multiplayer. The PC version of the game allows the use of mods through the Steam Workshop.


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  1. ^ Zauch, Eric (September 23, 2018). "[Interview] A Hat in Time dev talks five-year development, Switch port, and what's next". NintendoEverything. Archived from the original on November 7, 2021. Retrieved November 6, 2021.
  2. ^ Toyad, Jonathan (June 2, 2013). "Denmark studio opens Kickstarter for A Hat in Time". GameSpot. Archived from the original on July 20, 2013. Retrieved June 25, 2013.
  3. ^ Mitchell, Richard (May 30, 2013). "A Hat in Time winds up on Kickstarter, wakes memories of games gone by". Engadget (Joystiq). Archived from the original on July 27, 2018. Retrieved February 18, 2018.
  4. ^ Campbell, Evan (February 9, 2017). "Humble Bundle Becomes a Games Publisher". IGN. Archived from the original on February 11, 2017. Retrieved February 10, 2017.
  5. ^ Glagowski, Peter (November 27, 2017). "A Hat in Time lands on PS4 and Xbox One next week". Destructoid. Archived from the original on December 9, 2019. Retrieved December 23, 2017.
  6. ^ Devore, Jordan (August 15, 2019). "At last! A Hat in Time hits Nintendo Switch on October 18". Destructoid. Archived from the original on February 13, 2020. Retrieved August 15, 2019.
  7. ^ Matulef, Jeffrey (November 16, 2012). "A Hat in Time channels Wind Waker's aesthetic for a PC and Mac platformer". Eurogamer. Archived from the original on September 21, 2013. Retrieved June 28, 2013.
  8. ^ Harris, Ian (February 15, 2018). "Gears for Breakfast's Jenna Brown on Designing her First Video Game". Code Like a Girl.
  9. ^ Schoon, Eric (July 4, 2021). "What We're Playing: 'A Hat in Time' Brought Back 3D Platformers". Reviewgeek. Archived from the original on February 3, 2023. Retrieved August 28, 2022.