Advance Wars: Dual Strike | |
---|---|
Developer(s) | Intelligent Systems[a] |
Publisher(s) | Nintendo |
Director(s) | Makoto Shimojo Kentaro Nishimura |
Producer(s) | Toru Narihiro Hitoshi Yamagami |
Programmer(s) | Takanori Hino |
Artist(s) | Ryo Hirata |
Writer(s) | Kouhei Maeda Makoto Shimojo |
Composer(s) | Yoshito Hirano |
Series | Wars |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Turn-based strategy Multi-directional shooter (minigame) |
Mode(s) | Single-player, multiplayer |
Advance Wars: Dual Strike, known as Famicom Wars DS[b] in Japan, is a turn-based strategy video game developed by Intelligent Systems and published by Nintendo for the Nintendo DS handheld game console.[3] It is the third installment in the Advance Wars series (the first on the DS) and was released in 2005 for Japan on June 23, in North America on August 22, in Europe on September 30 and in Australia on March 22, 2006. The game is preceded by Advance Wars 2: Black Hole Rising and Advance Wars and succeeded by Advance Wars: Days of Ruin. Advance Wars is the international title of the Wars video game series, which dates back to the Family Computer game Famicom Wars in 1988.[4]
The storyline is a continuation of the previous two games and is set in the new location of Omega Land. Black Hole has returned under the leadership of a new commander who seeks to give himself eternal life by draining the energy of Omega Land. The Allied Nations struggle to overcome this threat and are eventually joined by several former Black Hole commanding officers in an effort to save the land.[5]
Advance Wars: Dual Strike received "universal acclaim" and also won several awards, including "Best Strategy Game for the DS" from IGN in 2005. It sold more than 35,000 copies in its first ten weeks in Japan.
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