Advanced chess

Advanced chess is a form of chess in which each human player uses a computer chess program to explore the possible results of candidate moves. Despite this computer assistance, it is the human player who controls and decides the game.

Also called cyborg chess or centaur chess, advanced chess was introduced for the first time by grandmaster Garry Kasparov, with the aim of bringing together human and computer skills to achieve the following results:

  • increasing the level of play to heights never before seen in chess;
  • producing blunder-free games with the qualities and the beauty of both perfect tactical play and highly meaningful strategic plans;
  • offering the public an overview of the mental processes of strong human chess players and powerful chess computers, and the combination of their forces.

A variant or superset of advanced chess is freestyle chess, in which teams are also allowed and, within the established time limits, every possible form of consultation. Freestyle chess was introduced by Ingo Althoefer and Timo Klaustermeyer with a Blitz tournament in August 2004.[1]

  1. ^ "Freistil-Blitz-Turnier".