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Adventure Construction Set | |
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Developer(s) | Stuart Smith Fantasia Systems (Amiga) |
Publisher(s) | |
Platform(s) | Amiga, Apple II, Commodore 64, MS-DOS |
Release | 1984: C64 1985: Apple II 1986: Amiga 1987: MS-DOS |
Genre(s) | Adventure, game creation system |
Mode(s) | Single-player, multiplayer |
Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981).
ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre.
Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.[1]