Aero the Acro-Bat

Aero the Acro-Bat
North American Genesis box art
Developer(s)Iguana Entertainment[a]
Publisher(s)
Sunsoft
  • Game Boy Advance
  • NS, PS, XB
    • WW: Ratalaika Games
Director(s)Nigel Cook
Producer(s)David Siller
Jeff Spangenberg
Jay Moon
Designer(s)David Siller
Nigel Cook
Team Aero
Programmer(s)Richard Cowie
Carl Wade
Jeff Spangenberg
Darrin Stubbington
David Brevik
David Crummack
Composer(s)Rick Fox (as Fox Productions)
Platform(s)Sega Genesis
Super NES
Game Boy Advance
Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
Release
October 1993
  • Genesis
    Super NES
    Game Boy Advance
    Switch, PS4, PS5, Xbox One, Series X/S
    • WW: August 2, 2024 (Super NES version)
    • WW: November 1, 2024 (Game Boy Advance version)
Genre(s)Platform
Mode(s)Single-player

Aero the Acro-Bat is a 1993 video game developed by Iguana Entertainment[8] and published by Sunsoft. It was released for both the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created by David Siller.[9] In 2002, Metro 3D released a version of the game for the Game Boy Advance, with a battery back-up (which the original versions lacked).[8] The GBA version was titled Aero The Acro-Bat - Rascal Rival Revenge in Europe and Acrobat Kid[b] in Japan. The Super NES version of the game was released on the Wii's Virtual Console in the PAL region and North America in July 2010. In 2024, the Super NES version was re-released in August for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S,[10] alongside a new localization in Japanese made by Shinyuden as Aero: Acrobat Kid[c] for the Nintendo Switch users in Japan,[11] while the GBA version was re-released for the same platforms in November.[12]

A sequel, Aero the Acro-Bat 2, was released in 1994, followed by the spin-off Zero the Kamikaze Squirrel.

  1. ^ "Mega Drive Review - Aero the Acrobat". Official Sega Magazine. No. 7. EMAP. July 1994. p. 86.
  2. ^ Bieniek, Chris (October 1993). "Video Game Previews". VideoGames: The Ultimate Gaming Magazine. p. 34.
  3. ^ "Aero the Acro-Bat - UK Review". Super Play 13. No. 13. Future Publishing. November 1993. p. 48.
  4. ^ Bieniek, Chris (October 1993). "Video Game Previews". VideoGames: The Ultimate Gaming Magazine. p. 34.
  5. ^ "Zum Schonsten fest, Die Tollsten Spiele". December 1993. p. 81. {{cite magazine}}: Cite magazine requires |magazine= (help)
  6. ^ Harris, Craig (June 21, 2002). "Aero Swings to Shelves". IGN. Retrieved April 17, 2024.
  7. ^ Halverson, Dave (May 2002). "Aero the Acro-Bat - Advance Notice". Play. No. 5. Imagine Publishing. p. 71. One of the very best 16-bit platformers has made its way to the GBA.
  8. ^ a b Harris, Craig (24 June 2002). "Aero the Acrobat". IGN. Retrieved 2007-06-06.
  9. ^ Ken Horowitz (July 3, 2007). "Interview: David Siller (Designer of Aero the Acrobat)". sega-16.com. Retrieved April 6, 2018.
  10. ^ Romano, Sal (11 July 2024). "Aero the Acro-Bat coming to PS5, Xbox Series, PS4, Xbox One, and Switch on August 2". Gematsu. Retrieved 2024-07-11.
  11. ^ "エアロ アクロバット キッズ ダウンロード版 ~ My Nintendo Store(マイニンテンドーストア)". 11 July 2024. Retrieved 2024-07-11.
  12. ^ Romano, Sal (July 31, 2024). "Aero the Acro-Bat: Rascal Rival Revenge coming to PS5, Xbox Series, PS4, Xbox One, and Switch on November 1". Gematsu. Retrieved August 1, 2024.


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