Designers | Uwe Rosenberg |
---|---|
Publishers | Mayfair Games Lookout Games (Germany) Z-Man Games (U.S.) 999 Games (Netherlands) Homolúdicus (Spain) |
Players | 1 to 5 |
Setup time | 5–10 minutes |
Playing time | 30–60 minutes per player |
Chance | Low (Cards) |
Age range | 12 and up |
Skills | Economic management, Resource management, Strategic thought |
Related games | |
Civilization, Dominant Species, Le Havre, Caylus, Caverna: The Cave Farmers | |
[1] |
Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score based on the size and prosperity of the household.[2]
The game was published by Lookout Games and released at Spiel 2007, where it was voted second-best game shown at the convention, according to the Fairplay in-show voting.[3] The game was released in English by Z-Man Games in July 2008.[4] Playdek released an iOS conversion of the game in June 2013.[5] A second edition of Agricola was published by Mayfair Games in May 2016.[6]
Agricola won the Spiel des Jahres special award for "Best complex game 2008" and the 2008 Deutscher Spiele Preis.[7][8]
It was also the game that ended Puerto Rico's run of more than five years as the highest-rated game on the board game website BoardGameGeek, staying at the top of the rankings between September 2008 and March 2010.[9] As of October 2024[update], Agricola is ranked 54th among all board games on BoardGameGeek, with the revised edition being ranked 78th.[10]
A two-player version called Agricola: All Creatures Big & Small was released in 2012. There is also a corresponding iOS app.[11]