Aisle (video game)

Aisle
Developer(s)Sam Barlow
EngineZ-machine
Platform(s)Platform-independent
Release1999
Genre(s)Interactive fiction
Mode(s)Single-player

Aisle is a 1999 interactive fiction video game whose major innovation is to allow only a single move and offer from it over a hundred possible outcomes. It is notable for introducing and popularizing the one move genre.[1][2]

  1. ^ Montfort, Nick (2005). Twisty Little Passages: An Approach to Interactive Fiction. The MIT Press. p. 217. ISBN 9780262633185.
  2. ^ Douglass, Jeremy (2007). Command Lines: Aesthetics and Technique in Interactive Fiction and New Media (Thesis). The University of California, Santa Barbara. pp. 67–68.