"Huang Shih-chieh" redirects here. For the Taiwanese politician, see
Huang Hsin-chieh .
Taiwanese computer scientist
Aja Huang (Chinese : 黃士傑 ; pinyin : Huáng Shìjié ; Wade–Giles : Huang Shih-chieh ; born 1978) is a Taiwanese computer scientist and expert on artificial intelligence . He works for DeepMind and was a member of the AlphaGo project.
Born in 1978,[ 1] Huang received a bachelor's degree from National Chiao Tung University in 2001, a master's degree from National Taiwan Normal University in 2003, and a Ph.D degree from National Taiwan Normal University in 2011.[ 2] One of his doctoral supervisors was Rémi Coulom .[ 3] [ 4] He began to develop computer Go program Erica in 2004,[citation needed ] which became the champion in the 2010 Computer Olympiad .[ 2]
Huang joined DeepMind in 2012 and became a member of AlphaGo project in 2014.[ 2] [ 3] He is one of the first authors of DeepMind's paper on AlphaGo Fan in 2016[ 5] and a major author of the paper on AlphaGo Zero in 2017.[ 6] During the 2016 match AlphaGo v. Lee Sedol and the 2017 Future of Go Summit , Huang placed stones on the Go board for AlphaGo.[ 1] [ 7]
^ a b "AlphaGo設計師黃士傑:「最強的學習技能在人類的腦袋裡」" (in Chinese). Financial Times . 14 November 2017. Retrieved 7 December 2017 .
^ a b c "黄士杰博士 远不止AlphaGo的人肉臂" (in Chinese). Sina.com.cn . 1 June 2017. Retrieved 7 December 2017 .
^ a b "独家专访"AlphaGo之手"黄士杰:机器是没有感情的,而我会微笑" (in Chinese). Ifeng.com . 7 June 2017. Retrieved 7 December 2017 .
^ "AlphaGo的核心作者黄士杰:穿过狗的棋局的他的手" (in Chinese). Ifeng.com . 14 March 2016. Retrieved 7 December 2017 .
^ Silver, David ; Huang, Aja; Maddison, Chris J.; Guez, Arthur; Sifre, Laurent; Driessche, George van den; Schrittwieser, Julian; Antonoglou, Ioannis; Panneershelvam, Veda; Lanctot, Marc; Dieleman, Sander; Grewe, Dominik; Nham, John; Kalchbrenner, Nal; Sutskever, Ilya ; Lillicrap, Timothy; Leach, Madeleine; Kavukcuoglu, Koray; Graepel, Thore; Hassabis, Demis (28 January 2016). "Mastering the game of Go with deep neural networks and tree search". Nature . 529 (7587): 484–489. Bibcode :2016Natur.529..484S . doi :10.1038/nature16961 . ISSN 0028-0836 . PMID 26819042 . S2CID 515925 .
^ Silver, David ; Schrittwieser, Julian; Simonyan, Karen; Antonoglou, Ioannis; Huang, Aja; Guez, Arthur; Hubert, Thomas; Baker, Lucas; Lai, Matthew; Bolton, Adrian; Chen, Yutian ; Lillicrap, Timothy; Fan, Hui ; Sifre, Laurent; Driessche, George van den; Graepel, Thore; Hassabis, Demis (19 October 2017). "Mastering the game of Go without human knowledge" (PDF) . Nature . 550 (7676): 354–359. Bibcode :2017Natur.550..354S . doi :10.1038/nature24270 . ISSN 0028-0836 . PMID 29052630 . S2CID 205261034 .
^ "How Google's AI Viewed the Move No Human Could Understand" . Wired.com . 14 March 2016. Retrieved 7 December 2017 .