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Albion | |
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Developer(s) | Blue Byte |
Publisher(s) | Blue Byte |
Producer(s) | Thomas Hertzler |
Programmer(s) | Jurie Horneman |
Artist(s) | Thorsten Mutschall |
Composer(s) | Matthias Steinwachs |
Platform(s) | MS-DOS |
Release | |
Genre(s) | Role-playing game |
Mode(s) | Single-player |
Albion is a role-playing video game, developed and published by Blue Byte for MS-DOS. Originally released in German in 1995, the game was later translated to English for international release the following year. The game, which mostly involves traditional fantasy elements, such as magic, combined with a science fiction setting, sees players assume the role of a space pilot aboard a mining colony ship, who becomes stranded on a world set to be mined for its resources, despite it teeming with life and sentient races.
The game is considered a spiritual successor to the Amiga role-playing video games Amberstar and Ambermoon, bearing very similar gameplay and being developed by the same core team under the Thalion Software name.[2][3] Although intended for launch on the Amiga computer, the bankruptcy of Commodore shifted the developers to focusing on it being launched for PC.[4]
Albion received positive reviews following its launch, earning praise for its originality in combat, story and puzzles. The game was re-released in 2015 on Gog.com with support for Microsoft Windows.