Alto's Adventure | |
---|---|
Developer(s) | Team Alto[2] |
Publisher(s) | Noodlecake Studios (Android), Snowman (iOS) |
Director(s) | Ryan Cash |
Producer(s) | Jordan Rosenberg |
Programmer(s) | Harry Nesbitt |
Artist(s) | Harry Nesbitt |
Engine | Unity[3] |
Platform(s) | |
Release | February 19, 2015
|
Genre(s) | Endless runner, snowboarding |
Mode(s) | Single-player |
Alto's Adventure is a 2015 endless runner snowboarding video game developed by Team Alto and published by Snowman (iOS) and Noodlecake Studios (Android). The player-character automatically moves to the right of the screen through procedurally generated landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive high scores, and upgrades. Snowman, a Toronto-based, three-person indie development team, previously worked on productivity apps before Alto's Adventure. The game was made to emulate the ethereal atmosphere of snowboarding, and was inspired by Ski Safari (2012), Tiny Wings (2012), Jetpack Joyride (2011), Journey (2012), Monument Valley (2014), Tony Hawk's Pro Skater 2 (2000), and Windosill (2009).[4]
The game was released on February 19, 2015, initially for iOS devices. In September that year, Snowman announced that Alto's Adventure would launch on Android and Kindle Fire. The game was released for Android on February 11, 2016.[5] On July 8, 2016, the game was released for the Windows platform.[6]
According to review score aggregator Metacritic, the game received universal acclaim from critics. Reviewers praised its art style and sense of atmosphere but criticized its gameplay as unoriginal. Pocket Gamer awarded the game their Gold Award. A sequel, Alto's Odyssey, was released in 2018.