Always Sometimes Monsters

Always Sometimes Monsters
Developer(s)Vagabond Dog
Publisher(s)Devolver Digital
Designer(s)Justin Amirkhani
Programmer(s)Jake Reardon
Artist(s)
  • Sarah Dario
  • Kelvin Put
  • Jessica Alves
  • Victor Cueva Rodriguez
  • Donovan Liu
  • Luis Emilio Aceves Amaya
Writer(s)Justin Amirkhani
Composer(s)Laser Destroyer Team
EngineRPG Maker VX Ace
Platform(s)
ReleaseWindows
21 May 2014
OS X, Linux
8 January 2015
iOS, Android
28 May 2015
PlayStation 4
10 October 2017[1]
Nintendo Switch
8 April 2021
Genre(s)Role-playing
Mode(s)Single-player

Always Sometimes Monsters is a role-playing video game created by Canadian indie developers Justin Amirkhani and Jake Reardon, developed by Vagabond Dog and published by Devolver Digital. The game was released on 21 May 2014 for Microsoft Windows. A later update using the MonoGame framework brought the game to OS X and Linux on 8 January 2015 and to iOS and Android on 28 May 2015.

The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.[2]

  1. ^ Fischer, Tyler (5 October 2017). "Always Sometimes Monsters Coming to PS4 Next Week". DualShockers.
  2. ^ Birnbaum, Ian (30 August 2015). "Always Sometimes Monsters explores the most terrifying setting—the real world". PC Gamer. Future plc. Retrieved 5 December 2015.