Always Sometimes Monsters | |
---|---|
Developer(s) | Vagabond Dog |
Publisher(s) | Devolver Digital |
Designer(s) | Justin Amirkhani |
Programmer(s) | Jake Reardon |
Artist(s) |
|
Writer(s) | Justin Amirkhani |
Composer(s) | Laser Destroyer Team |
Engine | RPG Maker VX Ace |
Platform(s) | |
Release | Windows 21 May 2014 OS X, Linux 8 January 2015 iOS, Android 28 May 2015 PlayStation 4 10 October 2017[1] Nintendo Switch 8 April 2021 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Always Sometimes Monsters is a role-playing video game created by Canadian indie developers Justin Amirkhani and Jake Reardon, developed by Vagabond Dog and published by Devolver Digital. The game was released on 21 May 2014 for Microsoft Windows. A later update using the MonoGame framework brought the game to OS X and Linux on 8 January 2015 and to iOS and Android on 28 May 2015.
The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.[2]