Analogue: A Hate Story

Analogue: A Hate Story
Analogue header on Steam
Developer(s)Love Conquers All Games
Designer(s)Christine Love
Artist(s)Raide
Writer(s)Christine Love
Composer(s)Isaac Schankler
EngineRen'Py
Platform(s)
ReleaseFebruary 1, 2012[1]
Genre(s)Visual novel
Mode(s)Single-player

Analogue: A Hate Story (Korean아날로그: 어 헤이트 스토리) is a visual novel created by independent designer and visual novelist Christine Love. It was created with the Ren'Py engine, and was first released for download on the author's website in February 2012.[1] A sequel set centuries after Love's earlier work, Digital: A Love Story (2010), Analogue revolves around an unnamed investigator, who is tasked with discovering the reason for an interstellar ship's disappearance once it reappears after 600 years.[2] The game's themes focus similarly around human/computer interaction, interpersonal relationships, and LGBT issues;[3] but focus primarily on "transhumanism, traditional marriage, loneliness and cosplay."[4]

Analogue has a word count of about 59,000.[5]

  1. ^ a b Cite error: The named reference release date was invoked but never defined (see the help page).
  2. ^ Cite error: The named reference intro was invoked but never defined (see the help page).
  3. ^ Sakey, Matthew (March 2012). "Analogue: A Hate Story". Tap Repeatedly. Archived from the original on 13 January 2013. Retrieved 2 July 2012.
  4. ^ Cite error: The named reference analogue_officialsite was invoked but never defined (see the help page).
  5. ^ "Twitter". twitter.com. Archived from the original on 2023-09-01. Retrieved 2016-01-25.