This article needs additional citations for verification. (July 2008) |
You can help expand this article with text translated from the corresponding article in German. (December 2018) Click [show] for important translation instructions.
|
Anno 1701 | |
---|---|
Developer(s) | Related Designs |
Publisher(s) | Sunflowers Interactive Deep Silver Ubisoft (History Edition) |
Director(s) | Thomas Pottkämper |
Designer(s) | Dirk Riegert |
Programmer(s) |
|
Artist(s) | Sebastian Steinberg |
Writer(s) | Karin Trost |
Composer(s) | Dynamedion |
Series | Anno |
Platform(s) | Windows |
Release | |
Genre(s) | Real-time strategy, city-building game |
Mode(s) | Single-player, multiplayer |
Anno 1701, also marketed as 1701 A.D., is a real-time strategy and city building video game, part of the Anno series. It is developed by Related Designs and published by Sunflowers Interactive Entertainment Software. It revolves around building and maintaining an 18th-century colony in the "New World". With a budget of €10 million, it was the most expensive German game ever produced by 2006.
It is the sequel to Anno 1602 and Anno 1503 and was followed by Anno 1404.