Anodyne 2: Return to Dust | |
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Developer(s) | Analgesic Productions |
Publisher(s) | Analgesic Productions |
Designer(s) | Melos Han-Tani Marina Kittaka |
Programmer(s) | Melos Han-Tani |
Artist(s) | Marina Kittaka |
Composer(s) | Melos Han-Tani |
Engine | Unity |
Platform(s) | Microsoft Windows macOS Linux Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S |
Release | Windows, macOS, Linux August 12, 2019 Switch, PS4, PS5, Xbox One, Xbox Series X/S February 18, 2021 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Anodyne 2: Return to Dust is an action-adventure game developed by Analgesic Productions. It has the central mechanic of exploring a 3D overworld with graphics inspired by the fifth generation of video game consoles, and shrinking into the bodies of the game's characters to fight enemies and solve puzzles in 2D dungeons.
The plot of Anodyne 2 is about a young woman named Nova, who becomes a Nano Cleaner when an organization called The Center tasks her with saving the island of New Theland from a harmful substance known as Dust. As she helps more of New Theland's inhabitants, Nova uncovers the truth behind The Center and Dust and reflects on her purpose.
The game released on August 12, 2019 for PC, with console ports of the game released on February 18, 2021. It is the sequel to Anodyne, released in 2013, but was developed using the Unity game engine instead of Flixel, which the first game was created with.[1]