Another World | |
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Developer(s) | Delphine Software Interplay (console) The Removers (Jaguar) |
Publisher(s) | Delphine Software U.S. Gold Interplay Virgin Interactive The Digital Lounge (15th Anniversary) Focus Home Interactive (20th Anniversary) Headup Games (20th Anniversary) Retro-Gaming Connexion (Jaguar) |
Designer(s) | Éric Chahi |
Programmer(s) | |
Composer(s) | Jean-François Freitas |
Platform(s) | Original Amiga, Atari ST Ports 3DO Interactive Multiplayer, Apple IIGS, Jaguar, Mac OS, MS-DOS, Game Boy Advance,[5] Sega CD, Genesis, Super NES, TI-84 Plus CE[6] 20th Anniversary iOS, Linux, Android, Windows, 3DS, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Symbian, Wii U, Windows Mobile, Xbox One, Switch |
Release | Amiga, Atari ST November 1991[1] IIGS, MS-DOS, SNES, Genesis 1992 3DO 1994 Mobile phone 2005 Windows Mobile 2006 Windows (15th Anniversary) 2006 iOS Android March 2012 Windows, OS X (20th Anniversary) April 4, 2013[3] Jaguar Original release Relaunch
June 19, 2014 PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One June 25, 2014[4] Switch
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Genre(s) | Action, platform |
Mode(s) |
Another World[7][a] is a cinematic platform action-adventure game designed by Éric Chahi and published by Delphine Software in November 1991. In North America it was published as Out of This World. The game tells the story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself on a dangerous alien world where he is forced to fight for his survival.
Another World was developed by Chahi alone over a period of about two years, with help with the soundtrack from Jean-François Freitas. Chahi developed his own game engine, creating all the game's art and animations in vector form to reduce memory use, with some use of rotoscoping to help plan out character movements. Both narratively and gameplay-wise, he wanted the game to be told with little to no language or user-interface elements. The game was originally developed for the Amiga and Atari ST but has since been widely ported to other contemporary systems, including home and portable consoles and mobile devices. Chahi has since overseen release of various anniversary releases of the game.
Another World was innovative in its use of cinematic effects in both real-time and cutscenes, which earned the game praise among critics and commercial success. It also influenced a number of other video games and designers, inspiring such titles as Ico, Metal Gear Solid, Silent Hill, and Delphine's later Flashback. It is now considered among the best video games ever made.
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