Ascendancy (video game)

Ascendancy
Developer(s)The Logic Factory
Publisher(s)Virgin Interactive Entertainment,[1] Broderbund,[1] Softgold[1]
Platform(s)MS-DOS, iOS
Release
  • NA: September 24, 1995[1]
iOS: Jan 05, 2011[2]
Genre(s)Turn-based strategy (4X)
Mode(s)Single player

Ascendancy is a 4X science fiction turn-based strategy computer game. It was originally released for MS-DOS in 1995 and was updated and re-released for iOS in 2011 by The Logic Factory. Ascendancy is a galactic struggle to become the dominant life form, hence the title. The game's introductory cinematic states: "Wildly different cultures competed for the same worlds. In the enormous upheaval that followed, one of these species would gain ascendancy."[3]

The iOS version of Ascendancy was a Universal app, meaning it was designed for both the iPad and the iPhone / iPod touch platforms.

The original Ascendancy was released during a golden age of 4X space games in the mid-1990s.[4] Several reviewers praised the game for having great graphics[4][5] being entertaining,[6] and being fun to play.[7]

The original version of the game won the Software Publisher's Association Codie award for Best Strategy Software of 1996, as voted on by games industry members.

The music of the game was composed by Nenad Vugrinec.

  1. ^ a b c d e "Ascendancy Release Information for PC". GameFAQs.
  2. ^ Cite error: The named reference AscOnAppStore2011 was invoked but never defined (see the help page).
  3. ^ Ascendancy "Introduction" cinematic.
  4. ^ a b Cite error: The named reference HistoryOfSpaceEmpireGames was invoked but never defined (see the help page).
  5. ^ Cite error: The named reference Bucher2002 was invoked but never defined (see the help page).
  6. ^ Cite error: The named reference NextGen1995 was invoked but never defined (see the help page).
  7. ^ Cite error: The named reference AscReviewPCGamerTrotter was invoked but never defined (see the help page).