Aseprite

Aseprite
Developer(s)Igara Studio S.A.
Initial release2001; 23 years ago (2001)
Stable release
v1.3.7[1][2] / May 23, 2024; 3 months ago (2024-05-23)
Repository
Written inC++, Lua
Operating systemMicrosoft Windows, MacOS and Linux.
TypeRaster graphics editor
LicenseEULA, educational and Steam license
Websitewww.aseprite.org

Aseprite (/ˈsprt/ AY-spryte[3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others. It is developed by Igara Studio S.A. and led by the developers David, Gaspar, and Martín Capello.[4] Aseprite can be downloaded as freeware, (albeit it does not have the ability to save sprites)[5] or purchased on Steam or Itch.io.[6] Aseprite source code and binaries are distributed under EULA, educational, and Steam proprietary licenses.

  1. ^ Capello, David. "Aseprite - Release Notes". www.aseprite.org. Retrieved 2024-01-03.
  2. ^ Capello, David. "Aseprite v1.3". www.aseprite.org. Retrieved 2024-01-03.
  3. ^ https://www.aseprite.org/pronunciation/
  4. ^ Aseprite, Aseprite, 2021-11-20, retrieved 2021-11-20
  5. ^ https://www.aseprite.org/trial/
  6. ^ Capello, David. "Aseprite Blog - Aseprite v1.1.2 and Steam". www.aseprite.org. Retrieved 2022-09-11.