Asheron's Call

Asheron's Call
Developer(s)Turbine Entertainment Software
Publisher(s)Microsoft (1999–2000)
Microsoft Game Studios (2000–2004)
Turbine (2004–2010)
Warner Bros. Interactive Entertainment (2010–2017)
Designer(s)Toby Ragaini
Eri Izawa
Chris Pierson
Chris Foster
Platform(s)Windows
Release (1999-11-02) (2017-01-31)November 2, 1999 – January 31, 2017
(17 years, 2 months, 4 weeks and 1 day)
Genre(s)MMORPG
Mode(s)Multiplayer

Asheron's Call (AC) was a fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows PCs, developed and published by Turbine Entertainment Software. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large seamless 3D virtual world which could host thousands of players' characters (or avatars) at a time.

Released on November 2, 1999, it was the third major MMORPG to be released,[1][2] and was developed at the same time as those earlier games: Ultima Online and EverQuest.[3] After initial success, its subscription numbers dropped as newer MMORPGs moved into the market. Its host servers remained online for over 17 years after the game's original launch.

Asheron's Call closed all its servers on January 31, 2017.[4] Despite several attempts by the community to purchase or lease the intellectual property (IP) for the game, it closed at 12 EST.

  1. ^ Asheron's Call Game Review at mmohuts.com Archived July 12, 2014, at the Wayback Machine
  2. ^ Asheron's Call at GameIndustry.com [dead link]
  3. ^ Grossman 2003, p. 299
  4. ^ Bree Royce (20 December 2016). "Asheron's Call and its sequel will sunset as part of the Turbine/Standing Stone split". Massively Overpowered. Retrieved 21 December 2016.