Assassin's Creed IV: Black Flag | |
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Developer(s) | Ubisoft Montreal[a] |
Publisher(s) | Ubisoft |
Director(s) |
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Producer(s) | Martin Schelling |
Designer(s) |
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Artist(s) | Raphael Lacoste |
Writer(s) | Darby McDevitt |
Composer(s) | Brian Tyler |
Series | Assassin's Creed |
Engine | AnvilNext[7] |
Platform(s) | |
Release | October 29, 2013
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Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player, multiplayer |
Assassin's Creed IV: Black Flag is a 2013 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III (2012), but its modern-day sequences succeed III's own. Black Flag was originally released for PlayStation 3, Xbox 360, and Wii U in October 2013 and a month later for PlayStation 4, Windows, and Xbox One. It was later ported to the Nintendo Switch as part of The Rebel Collection alongside Assassin's Creed Rogue in December 2019. The game was released for Google Stadia in September 2021.
The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and depicts the player as an employee of Abstergo Industries (a company used as a front by the modern-day Templars), who is manipulated into uncovering secrets related to the Assassin-Templar conflict and the precursor race known as the First Civilization. The main story is set in the West Indies during the Golden Age of Piracy from 1715 to 1722, and follows notorious Welsh pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton / Connor and father of antagonist Haytham Kenway, as he searches for fortune and a mythical location called the Observatory, which is sought by both the Assassins and the Templars. A major plot element concerns the attempted establishment of an independent Pirate republic in the Caribbean.
Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game's setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin's Creed game, where Edward captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission. A number of downloadable content (DLC) packs were released to support Black Flag, including Assassin's Creed Freedom Cry, a story expansion that was later made available as a standalone game in 2014. Set over a decade after Black Flag's main campaign, Freedom Cry follows Adéwalé, Edward's former quartermaster who became an Assassin.
Assassin's Creed IV: Black Flag received critical acclaim and became one of the best-selling games of 2013, with over 11 million copies sold as of 2014[update]. Critics praised the open world gameplay, improved naval combat, side-quests, graphics, narrative, characters, and pirate theme. However, the modern-day story and combat received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. It was followed by Assassin's Creed Rogue and Assassin's Creed Unity in November 2014.
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