Atelier Marie: Alchemist of Salburg | |
---|---|
Developer(s) | Gust |
Publisher(s) | Gust (1997–2005) Koei Tecmo (2018–present) |
Director(s) | Toshiharu Yamanishi |
Producer(s) | Tadanobu Inoue |
Designer(s) | Shinichi Yoshiike |
Programmer(s) | Yuji Higuchi Kenichi Takanashi Yoichi Nakayama |
Artist(s) | Kohime Ohse |
Composer(s) | Daisuke Achiwa Toshiharu Yamanishi |
Series | Atelier |
Platform(s) | |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Atelier Marie: The Alchemist of Salburg[a] is a 1997 role-playing video game developed and published by Gust. The first entry in the Atelier series, it originally released for the PlayStation, then received ports and enhanced versions on other platforms. A remake for modern platforms, Atelier Marie Remake, was released worldwide in 2023 by Koei Tecmo. Following the efforts of alchemist-in-training Marie to pass an exam within five years, the gameplay focuses on exploring for materials to create alchemical recipes, and completing story missions and requests within the in-game time limit.
Atelier Marie began development in 1996, with creator and designer Shinichi Yoshiike wanting a light-hearted fantasy. Artist Kohime Ohse created the character designs and in-game art. Reception of the game has been generally positive, with commentary focusing on its non-standard gameplay compared to other titles of its time. The remake saw praise for its art, but several noted its archaic elements. Following the success of Atelier Marie, Gust developed several follow-up games including two sequels. The Atelier series would become one of Gust's flagship products.
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