This article may need to be rewritten to comply with Wikipedia's quality standards. (September 2013) |
Atelier Meruru: The Apprentice of Arland | |
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Developer(s) | Gust Co. Ltd. |
Publisher(s) |
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Director(s) | Yoshito Okamura |
Producer(s) | Tadanobu Inoue |
Designer(s) | Azusa Takahashi Yoshito Okamura |
Programmer(s) | Yuji Higuchi |
Artist(s) | Mel Kishida |
Writer(s) | Yasuhiro Nakai Tamon Matsuzawa Yoshito Okamura |
Composer(s) | Daisuke Achiwa Kazuki Yanagawa Ken Nakagawa Miyoko Kobayashi |
Series | Atelier |
Engine | PhyreEngine |
Platform(s) | PlayStation 3, PlayStation Vita, Nintendo Switch, PlayStation 4, Microsoft Windows |
Release | June 23, 2011
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Atelier Meruru: The Apprentice of Arland[a] is a Japanese role-playing video game developed by Gust Co. Ltd. It was released for PlayStation 3 on June 23, 2011 in Japan. Atelier Meruru is the thirteenth installment in the Atelier series, and it continues the series' emphasis on item creation and synthesis. It is the third game in the Arland series and a direct sequel to Atelier Totori: The Adventurer of Arland. It was withdrawn from the market after a month due to being mis-rated,[2] only being re-released after CERO applied a B rating a few days later.[3] It is notably the last title that Gust self-published before merging with Tecmo Koei. A PlayStation Vita version titled Atelier Meruru Plus: The Apprentice of Arland was released on March 20, 2013 in Japan.[4]
A port of the game titled Atelier Meruru DX for Nintendo Switch and PlayStation 4 was released on September 20, 2018 in Japan,[5] and on December 4, 2018 in the West along with an additional Microsoft Windows release worldwide.[6]
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