Autodesk 3ds Max

Autodesk 3ds Max
Developer(s)Autodesk
Initial releaseApril 1996; 28 years ago (1996-04)[1] (as 3D Studio MAX)
Stable release
2025.1[2] / May 22, 2024; 2 months ago (2024-05-22)
Written inC, C++, and Python
Operating systemWindows
Predecessor3D Studio
Available inEnglish, German, French, Brazilian Portuguese, Japanese, Chinese, Korean
Type3D computer graphics
LicenseSoftware as a service, Trialware
Websitewww.autodesk.com/products/3ds-max/overview

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment.[3] It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language.[4]

  1. ^ "Toolbox". Next Generation. No. 35. Imagine Media. November 1997. p. 27.
  2. ^ 3ds Max 2025 Help | 3ds Max 2025.1 Update Release Notes | Autodesk
  3. ^ "Autodesk | 3D Design, Engineering & Entertainment Software"' November 21, 2013
  4. ^ "Autodesk 3ds Max — Detailed Features" Archived February 19, 2011, at the Wayback Machine, March 25, 2008