Away3D

Original author(s)Rob Bateman, Alexander Zadorozhny, Fabrice Closier, Peter Kapelyan, Greg Caldwell, Andreas Engstrom, Stephen White, David Lenaerts, Richard Olsson, Cauê Waneck[1]
Developer(s)Away Foundation
Initial release2007; 17 years ago (2007)[2][3]
Final release
4.1.6 / 24 January 2014; 10 years ago (2014-01-24)[4]
Repository
Written inActionScript 3, TypeScript
Operating systemWeb, Windows, iOS, Android, BlackBerry
TypeGame engine
LicenseApache License 2.0
Websiteaway3d.com

Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder),[5][6] a 3D graphics engine (Away3D or AwayJS), a 3D physics engine (Away Physics)[7] and a compressed 3D model file format (AWD).[8][9][10]

Development is managed by the Away Foundation, a UK-based non-profit focused on building and maintaining free and open-source software resources for high-performance mobile games and applications.[10][11] The foundation is supported by corporate sponsorship (Adobe,[12] JetBrains[13] among others) and individual donors.[11]

  1. ^ Away3D Team, at the Official Website
  2. ^ Away3D project page, Google code
  3. ^ Arnaud, Remi (2011). "3D in a Web Browser". In Eric Lengyel (ed.). Game Engine Gems 2. CRC Press. pp. 207–208. ISBN 978-1-56881-437-7.
  4. ^ "Away3D 4.1.6 Release". Archived from the original on 25 November 2015. Retrieved 24 November 2015.
  5. ^ Away Builder, Away Tools
  6. ^ Away Builder, GitHub repository
  7. ^ Away Physics, Away Foundation
  8. ^ AWD Format Website
  9. ^ AWD Format, Away Tools
  10. ^ a b Ganenkova, Elena (28 October 2013). "Interview with Robert Bateman, founder of Away3d, an open-source 3D engine for the Flash Platform". JetBrains.
  11. ^ a b Hu, Michael (17 July 2012). "Q&A With The Away Foundation's Rob Bateman". Adobe.
  12. ^ Away3D & Adobe Archived 2016-03-08 at the Wayback Machine, 17 Jul 2012, by Rob Bateman, Away3D
  13. ^ JetBrains partnership and interview Archived 2016-03-08 at the Wayback Machine, 28 Oct 2013, by Rob Bateman, Away3D