Basic4GL

Basic4GL
ParadigmProcedural
DeveloperTom Mulgrew
First appeared2002; 22 years ago (2002)
Stable release
v2.6.4 / July 30, 2017; 7 years ago (2017-07-30)
OSWindows, Linux
LicenseGPL (free software)
Websitewww.basic4gl.net
Influenced by
QuickBASIC, GW-BASIC

Basic4GL (B4GL; from Basic for openGL) is an interpreted, open source version of the BASIC programming language which features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to compile programs on top of the virtual machine to produce standalone executable programs.

It uses a syntax similar to traditional dialects of BASIC and features an IDE and a very thorough and comprehensive debugger.

Basic4GL is not designed to compete with programming languages such as C++; it was intended to replace older languages such as QBasic or GFA BASIC.

Basic4GL features the usual commands that you would expect to find in a version of BASIC such as...

It also includes a few features that C programmers will be familiar with, such as support for pointers, structures and most importantly the entire OpenGL v1.1 API.