Battalion Wars | |
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Developer(s) | Kuju London |
Publisher(s) | Nintendo |
Director(s) | Miles Henry-Nerud |
Producer(s) | Kensuke Tanabe |
Designer(s) |
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Programmer(s) | Jon Robinson |
Artist(s) |
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Writer(s) |
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Composer(s) |
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Series | Wars |
Platform(s) | GameCube |
Release | |
Genre(s) | Action, real-time tactics |
Mode(s) | Single-player |
Battalion Wars, released as Assault!! Famicom Wars[a] in Japan, is a 2005 real-time tactics game developed by Kuju London and published by Nintendo for the GameCube. The player controls a vast array of units ranging from infantry, armoured divisions and aircraft, completing missions through a mixture of unit management and strategic planning. In the game's story, the player operates as a commander of a battalion, who initially take part in a conflict between two nations that culminates in an eventual alliance between them, in response to a surprise attack by a third nation.
The game received generally favourable reviews upon release, and led to the creation of a sequel, entitled Battalion Wars 2, for the Wii in 2007.
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