Battle Angel Alita | |
銃夢 (Ganmu) | |
---|---|
Genre | |
Manga | |
Written by | Yukito Kishiro |
Published by | Shueisha |
English publisher |
|
Magazine | Business Jump |
Demographic | Seinen |
Original run | 1990 – 1995 |
Volumes | 9 |
Original video animation | |
Spin-offs and sequels | |
Video game | |
Live-action film | |
Battle Angel Alita, known in Japan as Gunnm (銃夢, Ganmu, lit. 'gun dream'),[a] is a Japanese cyberpunk manga series created by Yukito Kishiro and originally published in Shueisha's Business Jump magazine from 1990 to 1995. The second of the comic's nine volumes was adapted in 1993 into a two-part anime original video animation titled Battle Angel for North American release by ADV Films and the UK and Australian release by Manga Entertainment. Manga Entertainment also dubbed Battle Angel Alita into English. A live-action film adaptation titled Alita: Battle Angel was released on February 14, 2019.
The series is set in the post-apocalyptic future and focuses on Alita ("Gally" in the Japanese version, and several other countries), a female cyborg who has lost all memories and is found in a junkyard by a cybernetics doctor who rebuilds and takes care of her. She discovers that there is one thing she remembers, the legendary cyborg martial art Panzer Kunst, which leads to her becoming a Hunter Warrior, or bounty hunter. The story traces Alita's attempts to rediscover her past and the characters whose lives she impacts on her journey. The manga series is continued in Battle Angel Alita: Last Order and Battle Angel Alita: Mars Chronicle.
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