Battle Chess | |
---|---|
Developer(s) | Interplay Productions Silicon & Synapse (C64)[1] |
Publisher(s) | Interplay Productions Data East (NES) |
Producer(s) | Brian Fargo |
Designer(s) | Michael Quarles Jayesh J. Patel Troy P. Worrell |
Artist(s) | Todd J. Camasta Bruce Schlickbernd |
Platform(s) | Amiga, 3DO, Archimedes, CD32, CDTV, Apple IIGS, Apple II, Atari ST, Commodore 64, MS-DOS, FM Towns, NES, Mac, PC-98, X68000, Windows |
Release | 1988–1994 |
Genre(s) | Chess |
Mode(s) | Single-player, Multiplayer |
Battle Chess is a video game version of chess with 2.5D graphics and fighting animations showing the result of one piece moving onto the square of another. It was developed and released by Interplay Entertainment for the Amiga in 1988 and ported to many other systems, including the 3DO Interactive Multiplayer, Acorn Archimedes, Amiga CD32, Amiga CDTV, Apple IIGS, Apple II, Atari ST, Commodore 64, MS-DOS, FM Towns, Nintendo Entertainment System, MacOS, PC-98, X68000, and Microsoft Windows. In 1991, Battle Chess Enhanced was released by Interplay for IBM PC compatibles and Macintosh with improved VGA graphics and a symphonic musical score played from the CD-ROM.
Battle Chess was critically acclaimed and commercially successful, resulting in two official follow-ups as well as several inspired games. A remake, Battle Chess: Game of Kings, was released on Steam on December 11, 2015.
Commodore 64 Battle Chess, Windows Battle Chess, Amiga Battle Chess II, Amiga Lord of the Rings, and Windows Shanghai were some of our early projects.