Battle Engine Aquila

Battle Engine Aquila
North American cover art
Developer(s)Lost Toys
Publisher(s)Infogrames Europe[a]
Encore Software (Windows)
Ziggurat
Producer(s)Jeremy Longley
Designer(s)Alex Trowers
Darren Thomas
Programmer(s)Stuart Gillam
Glenn Corpes
Artist(s)Jeremy Elford
Composer(s)Nathan McCree
Platform(s)PlayStation 2
Xbox
Windows
ReleasePlayStation 2, Xbox
  • NA: 27 January 2003[1]
  • EU: 28 February 2003
Windows
  • NA: 23 October 2003
  • EU: 8 April 2004
Genre(s)First-person shooter, simulation
Mode(s)Single-player, multiplayer

Battle Engine Aquila is a 2003 video game for PlayStation 2 and Xbox developed by Lost Toys and published by Infogrames Europe. In the game the player pilots the Battle Engine for the Forseti military in their wars against the Muspell to decide who will rule what's left of the world. Battle Engine Aquila received little attention from the public despite overall good reviews from critics. It was listed as #86 in the Top 100 Games for PlayStation 2 by IGN.[2] A later Microsoft Windows port was published by Encore Software.

  1. ^ "Infogrames - Corporate Information". 2003-02-19. Archived from the original on 2003-02-19. Retrieved 2023-03-13.
  2. ^ "Top 100 PlayStation 2 Games (#86)". IGN. Ziff Davis. Retrieved 13 July 2019.


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