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Battle Shark | |
---|---|
Developer(s) | Taito |
Publisher(s) | Taito |
Director(s) | Yoshio Imamura Ichiro Fujisue |
Designer(s) | Atsushi Yamamoto |
Programmer(s) | Ichiro Fujisue Hideki Hashimoto Takashi Kitabayashi Naoya Kuroki Takayuki Ishiwata |
Artist(s) | Hisakazu Kato Takayuki Ogawa Tsuyoshi Sato Kenichi Imaeda |
Composer(s) | Yasuko Yamada |
Platform(s) | Arcade |
Release | |
Genre(s) | Shooter |
Mode(s) | Single-player |
Arcade system | Taito Z System |
Battle Shark (バトルシャーク) is a first-person shoot 'em up released as an arcade video game by Taito in 1989. The player looks through a submarine periscope to destroy enemies while avoiding torpedoes and missiles.
The player starts with a limited amount of torpedoes, which slowly replenishes itself. Power-up targets appear throughout the games, which can increase the supply of torpedoes, repair damage, or add extra firepower. At the end of each stage, the player faces off against a boss character.
The Amusement & Music Operators Association (AMOA) nominated Battle Shark for the "Most Inventive" award in 1990. The game was released for Taito Legends in 2005.