Battle for Midway (video game)

Battle for Midway
ZX Spectrum cover art
Developer(s)Personal Software Services
Publisher(s)Personal Software Services
Designer(s)Alan Steel
SeriesWargamers
Platform(s)Commodore 64, ZX Spectrum, MSX, Amstrad CPC
Release
Genre(s)Turn-based strategy
Mode(s)Single-player

Battle for Midway (also called The Battle of Midway) is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom and France for the MSX in 1984, and was re-released for the Amstrad CPC, Commodore 64 and ZX Spectrum in 1985. It is the second instalment of the Wargamers series. The game is set during the Battle of Midway in the Pacific Ocean theatre of World War II and revolves around the United States Navy attacking a large Imperial Japanese fleet stationed at Midway Atoll, in retaliation for the attack on Pearl Harbor.

In the game, the player assumes control of American forces and must eliminate all Japanese forces around the atoll by air or naval combat. Battle for Midway received largely negative reviews upon release. It was criticised for its incompatibility with black and white television sets, as the game was only accessible in a limited range of colours. The easy difficulty of the gameplay was also criticised.