Battlefield: Bad Company 2

Battlefield: Bad Company 2
Developer(s)DICE[a]
Publisher(s)Electronic Arts
Producer(s)Patrick Bach
Djörn Johnsson
John Hargelid
Anders Gyllenberg
Designer(s)David Goldfarb
Alan Kertz
Programmer(s)Vidar Nygren
Mikael Kalms
Artist(s)Gustav Tilleby
Writer(s)David Goldfarb
Composer(s)Mikael Karlsson[6]
Joel Eriksson[7]
SeriesBattlefield
EngineFrostbite 1.5[8][9]
Platform(s)Windows
PlayStation 3
Xbox 360
iOS
Android
Kindle Fire
Release
Genre(s)First-person shooter, tactical shooter
Mode(s)Single-player, multiplayer

Battlefield: Bad Company 2 is a first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3, Xbox 360, iOS, Android and Kindle Fire systems. It is a direct sequel to Battlefield: Bad Company and is part of the Battlefield game series. It was released worldwide in March 2010. The iOS port was released on the App Store on December 16, 2010.[10] The Android and Kindle Fire versions were released in June 2012.[11]

The game is primarily a squad-level first-person shooter based in a contemporary modern warfare setting. Additionally, the game includes a single-player campaign, where the player re-assumes the role of Preston Marlowe, the protagonist of the original game. The game's Frostbite 1.5 engine allows for destructible environments.[12] Multiplayer maps, which allow for five different game modes, contain a wide selection of vehicles, aircraft and emplacements.

The game was met with positive reception from critics, garnering a mean of 88 from aggregator Metacritic for the Xbox 360 and PS3 versions, and 87 for the PC version. It became a commercial success, selling more than twelve million units since its initial release. Seven VIP map packs, as well as a downloadable game mode, were added after launch; an expansion pack, Battlefield: Bad Company 2: Vietnam (centered on the Vietnam War), released on December 21, 2010.

  1. ^ a b Orry, James (August 18, 2009). "Battlefield Bad Company 2 dated". VideoGamer.com. Archived from the original on August 14, 2011. Retrieved August 19, 2009.
  2. ^ "Battlefield: Bad Company 2 (PC) Release Summary". GameSpot. Archived from the original on June 23, 2012. Retrieved October 15, 2013.
  3. ^ "Battlefield Bad Company 2 (Xbox 360) Release Summary". GameSpot. Archived from the original on July 3, 2012. Retrieved October 15, 2013.
  4. ^ "Battlefield: Bad Company 2 (PlayStation 3) Release Summary". GameSpot. Archived from the original on March 6, 2012. Retrieved October 15, 2013.
  5. ^ "Battlefield: Bad Company 2 [mobile]". IGN.
  6. ^ "Battlefield: Bad Company 2 Official Soundtrack". Electronic Arts. February 2, 2010. Archived from the original on March 24, 2010. Retrieved July 10, 2013.
  7. ^ "Battlefield: Bad Company 2". Internet Movie Database. Archived from the original on July 17, 2011. Retrieved July 10, 2013.
  8. ^ Andersson, Jonah (February 19, 2010). "Bad Company 2 PC Graphics Details". Electronic Arts. Archived from the original on June 29, 2010. Retrieved July 10, 2013.
  9. ^ Bayer, Thilo (August 26, 2009). "DirectX 11: Frostbite 2 engine (Battlefield) uses Compute Shader for Deferred Shading". PC Games Hardware. Archived from the original on May 11, 2013. Retrieved July 10, 2013.
  10. ^ Gallegos, Anthony (December 22, 2010). "Battlefield Battlefield: Bad Company iPhone Review". IGN. Archived from the original on March 27, 2023. Retrieved July 10, 2013.
  11. ^ AndrewH (July 3, 2012). "EA announces eight games now available for the Kindle Fire". DroidGamers. Archived from the original on July 3, 2013. Retrieved August 31, 2013.
  12. ^ Crecente, Brian (March 30, 2009). "Battlefield Bad Company 2 Ups the Destruction". Kotaku. Archived from the original on February 17, 2010. Retrieved January 30, 2010.


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