Battlefleet Gothic: Armada | |
---|---|
Developer(s) | Tindalos Interactive |
Publisher(s) | Focus Home Interactive |
Director(s) | Romain Clavier |
Designer(s) | Romain Clavier Tristan Clavier |
Programmer(s) | Dimitri Chambonneau |
Artist(s) | Edouard Boccard Baptiste Doux |
Writer(s) | Ross Watson |
Composer(s) | Doyle W. Donehoo |
Series | Warhammer 40,000 |
Engine | Unreal Engine 4 |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Real-time tactics |
Mode(s) | Single-player, multiplayer |
Battlefleet Gothic: Armada is a real-time tactics video game developed by Tindalos Interactive and published by Focus Home Interactive. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the miniature wargame Battlefleet Gothic by Games Workshop.[2]