Filename extension |
.bms |
---|---|
Developed by | Urao Yane, NBK |
Type of format | Music |
Container for | Pattern data |
Extended from | Text files |
Extended to | BME, BML, PMS |
BMS is a file format for rhythm games developed by Urao Yane in 1998. The format was originally developed for BM98 (a simulator of the game Beatmania by Konami), though the term BMS is now widely used to describe the Beatmania-esque music data system in general.
The acronym has been confirmed by Yane to be Be-Music Source in the official BMS format specification.[1]