Beneath Apple Manor

Beneath Apple Manor
Developer(s)Don Worth
Publisher(s)The Software Factory
Quality Software
Platform(s)Apple II, Atari 8-bit,[1] IBM PC
Release1978

Beneath Apple Manor is a roguelike game written by Don Worth for the Apple II and published by The Software Factory in 1978.[2] Higher resolution "Special Editions" were released in 1982 and 1983, through Quality Software, for the Apple II and Atari 8-bit computers. It was one of the first video games to use procedural generation.[3][4]

  1. ^ "Beneath Apple Manor". Atari Mania.
  2. ^ Cite error: The named reference blog comment was invoked but never defined (see the help page).
  3. ^ Adam Summerville; Michael Mateas (2016). Super Mario as a String: Platformer Level Generation Via LSTMs. arXiv:1603.00930.
  4. ^ Aycock, John (2016), "Procedural Content Generation", Retrogame Archeology, Springer International Publishing, pp. 109–143, doi:10.1007/978-3-319-30004-7_6, ISBN 978-3-319-30002-3