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Designer(s) | David Lo |
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Platform(s) | TRS-80, MS-DOS, Atari ST, Unix |
Release | 1983[1][2] |
Genre(s) | Text adventure |
Mode(s) | Single-player |
Beyond the Tesseract is a text-based adventure game developed in 1983 by Canadian author David Lo for the TRS-80. The game was notable[according to whom?] for its unique take on the genre and approach to mathematical entities and abstract concepts.[1] In one section the player must navigate a text adventure game, inside the text adventure game. In another the player, while asleep, derives a proof using physical representations of various symbolic logic components.[1]
The game is intentionally vague using a VERB NOUN gameplay mechanic with a vocabulary of just 200.[3]
In 1988 the game was rewritted from BASIC to C as V2.0, for MS-DOS and Atari ST; included was a patch file for V2.0p making it portable to Unix environments. It was published on Usenet that year, where it received a small patch submitted to fix issues in the Unix port, which became version V2.1p. In 2003, it was ported with minor modifications to the Z-machine interactive fiction standard virtual machine by Andrew Plotkin.[4]
Dave Lo
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