Biomechanical Toy

Biomechanical Toy
Developer(s)Zeus Software
Publisher(s)Gaelco
Designer(s)Raul Lopez
Ricardo Puerto
Programmer(s)Ricardo Puerto
Platform(s)Arcade
Release1995
Genre(s)Run and gun, first-person shooter
Mode(s)Single-player, multiplayer

Biomechanical Toy is a scrolling run and gun video game released for arcades by Gaelco in 1995.[1][2][3][4][5][6]

  1. ^ "The Unconverted: Biomechanical Toy". Retro Gamer. No. 74. Imagine Publishing. March 2010. p. 51.
  2. ^ García, Julen Zaballa (2014). Chapter 1 - Zeus Software: 13 Años de Innovación y Videojuegos (PDF) (in Spanish). Tabakalera. pp. 3–78. {{cite book}}: |work= ignored (help)
  3. ^ Forcada, Carlos (May 3, 2014). "Regreso al Pasado: Recreativas españolas — Biomechanical Toy (1995)". MeriStation (in Spanish). PRISA. Archived from the original on 2020-05-15. Retrieved 2020-06-24.
  4. ^ García, Julen Zaballa (July 2016). "El Último Hit De Una Edad De Oro - Risky Woods". Retro Gamer (in Spanish). No. 16. Axel Springer SE. pp. 62–65.
  5. ^ Forcada, Carlos (July 3, 2017). "Zeus, la perla oculta del soft español — Biomechanical Toy". MeriStation (in Spanish). PRISA. Archived from the original on 2020-06-24. Retrieved 2020-06-24.
  6. ^ García, Julen Zaballa (April 2018). "Last KM: En Busca De La Recreativa Perdida". Retro Gamer (in Spanish). No. 23. Axel Springer SE. pp. 32–37.